🤑 Sonic Heroes - Walkthrough

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BINGO Highway is the sixth stage in Sonic Heroes. Set in the same casino-city as its predecessor Casino Park, the level's eponymous bingo.


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Casino Park Zone Sonic Heroes Music Extended HD

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Sonic Heroes Team Sonic Part 3 Casino ParkLike the Video games, Sonic Heroes, Mario and Sonic at the London Olympic Games Music Edit. Sonic.


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Sonic Heroes: Bingo Highway (Team Dark)

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Reviewers called the casino level, Bingo Highway, a highlight. Reviewers were generally divided over the team-based gameplay.


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Sonic Heroes: Casino Park (Team Chaotix)

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BINGO Highway is the sixth stage in Sonic Heroes. Set in the same casino-city as its predecessor Casino Park, the level's eponymous bingo.


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Sonic Heroes: Bingo Highway (Perfect Bingo)

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BINGO Highway is the sixth stage in Sonic Heroes. Like the preceding Description. A casino area with pinball tables; some allowing the player to play BINGO.


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Bingo Highway - Sonic Heroes [OST]

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BINGO Highway is the sixth stage in Sonic Heroes. Like the preceding Description. A casino area with pinball tables; some allowing the player to play BINGO.


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HAWK - Grand Metropolis - Power Plant - TEAM ROSE - Casino Park - BINGO Highway - ROBOT CARNIVAL A - Rail Canyon.


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Battle: Casino Area - Sonic Heroes [OST]

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Sonic Heroes: Casino Park (Team Sonic)

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BINGO Highway is the sixth stage in Sonic Heroes. Set in the same casino-city as its predecessor Casino Park, the level's eponymous bingo.


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Sonic Heroes: Casino Park (Team Dark)

The first part is running, then you can use Tails to fly up, or Sonic to bounce up, to the top of the hill. As Sonic, keep running to the stone door, which you can open as Knuckles by hitting it twice. Get in, and you'll come to some grinding rails; take any path, then use the pole to go up once you get to it. This team is for advanced players. Go forward some more and you'll hop in a cart; during this ride, move left or right to collect rings. Continue forward, defeating enemies, until you get to the hoops; grab one, then go up and continue forward some more. Go forward, then use Triangle Dives to get past the next area. Ignore the stairs and go around to the next group of enemies; defeat them, then fly up as Tails to the switch and pull it out to open the door. Jump up through rings to get to the top before the energy, and also defeat enemies and collect rings when possible. You'll have to do various things to get across the turtles, such as get in cannons, hit ramps, and defeat enemies. Break some stone, defeat some enemies, and open another door, and you'll come to the turtles. Switch to Knuckles to break more stone, then use another Triangle Dive on the fan. Get into the cannon to be fired to another pinball table. Continue forward, defeating enemies hit the ball to open a couple of the doors , until you reach the poles. Defeat the robot before it captures anyone, then use Knuckles the break the glass. Continue to the boxes; use Knuckles to break them and get invincibility, then hit the bumpers to go up. Continue as Tails to the gap with enemies; use Sonic to destroy the enemies and cross the gap. Defeat the enemies to make the road fall, then go forward to the gap and trail of rings; press B to get the rings and cross the gap, then do it again with the next one. After a bit, it will continue; chase it and defeat the robots. Avoid the fireballs when they come, then defeat more enemies as Tails, then go up the wall; do this two more times. This should also be a short battle. Defeat another enemy, then continue forward to more enemies; defeat them with Tails, then fly up and grab the ring to get up. Go forward for a bit, and you'll switch to Knuckles; a bit later, you'll have to break some stone. Next, Team Dark. Continue forward, defeating enemies, until you go inside a building. Level 2: fire. When you get out, do some more running, then use Tails to fly up. Defeat the turtle and pull the switch, the use Knuckles to get the Special Stage key. For the next part, switch to Sonic and go left around the semi-loop, then you'll switch to Knuckles. Continue up and defeat the enemies, then break more stone and go down, where you'll switch to Sonic. Go forward, then defeat the enemy and push in the switch to open the door. After dashing, you smash the ground, and, depending on your level, more powerful attacks will come out. Head to the top to escape. Continue forward, avoiding the weight, then go right and run for a good while, defeating enemies. Defeat the turtles, then switch to Tails and pull the switches to open the door. Levels with this team are easier and shorter; Big's attacks are lamer as well. Push it in, then let go and defeat the enemy to open another road. This team is for intermediate players. Use Knuckles again to break the glass, then go down the pinball table, then get to the top of another. I am not listing them all; the ones listed I either found best or did first. Keep going to the cannon; switch to Knuckles and hop in, then aim at the rocks to break them; switch to Tails to fly way up and keep going. Once you get out, continue to the bumpers; Homing Attack across, then hit the switch and collect the trail of rings to get across. Level 1: stinging attack. Go forward, then press B next to the switch on the right. Head to the first pinball table and fall to the bottom on the right or left to continue.{/INSERTKEYS}{/PARAGRAPH} Fly up another wall, then use Knuckles to defeat the enemies and get past another door. You'll find another cart; once you get to the end, switch to Sonic and go forward until you reach the Goal ring. Defeat the turtle, then break the glass and fall to the bottom of the next two pinball tables. Sorry for the lack of updates, I haven't had much time on the Gamecube lately. I'll try to pick up the pace. Defeat the enemies at the end, then hit the switch and use the pole to get up. Use Knuckles to get the Special Stage key, then continue on with Knuckles to the next save point. Go forward until you meet the robots; defeat them, then jump into the wall to go up. This team is more focused on power then anything else; Omega is the most powerful character in the game. This team is for beginning players. Continue to the goal ring. This battle will end quickly. At the end, you'll get the goal ring. Version 0. Keep using Tails and bring down the next enemies with Thunder Shoot, then fly through the rings. Defeat more enemies to make the path fall. As Sonic, use the Homing Attack on the pole, then press up to go to the top and go forward; do it again on the next pole, then continue on to the cannon. You'll end up on a roulette wheel; eventually, you'll get on another tube; continue to the pinball machine and head for the arrows to get out. Defeat the enemies, then run to the right as Sonic, avoiding pillar shadows. Go up to the ruins, then use Tails to fly up. Destroy more enemies, then use Tails to fly up. Do some running, then after the long jump, you'll learn about Blue Tornado; defeat the enemies, then get in the cannon to be blasted to an island. As Sonic, jump at the wall and press A to latch on; you can jump from wall to wall to the end. Defeat more enemies ahead, then open another door. Once you get to the fan, switch to Knuckles, jump above the fan and press A to use the Triangle Dive and get up. Continue on to a cannon and several bumpers, then run for a bit. Defeat all the enemies in here, then climb up the platforms and fly up to the next area. Fly past the unbreakable ones as Tails, then switch to Sonic to make it past the crumbling pillars. Turn to the slope and you'll change to Sonic; run forward, and you'll change to Knuckles. {PARAGRAPH}{INSERTKEYS}Team Sonic's scenario is complete. Use Tails to defeat the next enemy, then jump up, defeat another enemy, and go up the wall. Continue forward to the goal ring. Inside is a cavern; use Sonic to jump from wall to wall to the end. When it stops, defeat the turtle to make the road appear. The levels with this team nearly always require finding or destroying a certain amount of something; Vector's attacks are between Knuckles and Big. This team is for clever players. You've got to stop him! Continually hit the head of the turtle robot, or use Blue Tornado, to defeat it and open the road. Go forward for a ways as Sonic to the gap; use Homing Attack to attack the enemies and cross the gap. Take out the robots, then break some more stone as Knuckles. You'll switch to Knuckles, so run over to the enemies and defeat them, then break the stone and hit the bumper to go up. At the end, defeat the enemies and hit the bumper, then collect the goal ring. Defeat the robots, then stand in front of the bumper and hit it with Knuckles to continue. At the end, use Knuckles' Fire Dunk to defeat the enemies, then, using Knuckles, defeat enemies, break walls, and use Triangle Dive on fans until you get to the door you need to open. Run to the cannon and get fired into the pinball machine; use A to use the flippers. Go to the platform with the giant pole, which will begin going up; defeat the enemies when it stops to continue. Hit the bumper, then use Sonic to run away from the giant rocks. This has several effects for different teams. Defeat the enemies, then fly to the next platform and hit the bumper as Knuckles. This team is the most well- rounded; Knuckles has nice close- and long-range attacks. Continue, defeating enemies and such, grinding rails if you don't fall, to another moving platform. Defeat the turtle, then fly to the ring and fly to the rail, which you should grind to the end; if ever you should fall, defeat enemies and fly to get back up. Break the stone and go up, then break the cage to get the Special Stage key. Defeat more enemies when you have to, then defeat a couple more enemies at the top and continue to the red, glowing area.